Games Rule
The world of Rand and Robyn Miller, that changed the way we see games, creating an entire genre refered to as ...'Myst-like'
The concepts in these games allows people to belive that puzzles and learning can be fun, and that interesting games do not have to be immensly 3D or Fast-Action.
Games for education have to look at myst to create solutions, which force you to learn, teachers should be pulling up students from their chairs who are working on Applied Mathematics. Or Particle Physics. transistor Design. Medivial History..
http://www.riven.com
http://www.cyanworlds.com/
The concepts in these games allows people to belive that puzzles and learning can be fun, and that interesting games do not have to be immensly 3D or Fast-Action.
Games for education have to look at myst to create solutions, which force you to learn, teachers should be pulling up students from their chairs who are working on Applied Mathematics. Or Particle Physics. transistor Design. Medivial History..
http://www.riven.com
http://www.cyanworlds.com/


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